IELTS Band 9 Essay About young people spend much of their time watching TV
Here we take a look at a band 9 ielts writing task 2 sample about “young people spend much of their time watching TV”. This sample then will be further analyzed for its vocabulary, grammar and format, so we see how it has qualified for such band score. We also suggest over 200 band 9 IELTS samples released in 2025.
Sample IELTS Writing Task 2 Band 9 Response
Nowadays, young people spend much of their time watching TV and playing video games. Some people think these activities are bad for a young person’s mental and physical health.
Do you agree or disagree?
The increasing amount of time young people spend watching TV and playing video games has raised concerns about its impact on their mental and physical health. While some argue that these activities are detrimental, I believe that their effects depend on how they are managed. When done in moderation and with proper guidance, these activities can have both positive and negative outcomes.
On the one hand, excessive screen time can indeed have adverse effects on young people’s health. Prolonged periods of inactivity while watching TV or playing video games can lead to a sedentary lifestyle, which is associated with obesity, poor posture, and other physical health issues. Moreover, the addictive nature of video games and binge-watching TV shows can negatively impact mental health. For instance, excessive gaming has been linked to increased levels of anxiety, stress, and social isolation, as young people may prioritize virtual interactions over real-life relationships.
On the other hand, it is important to recognize that not all screen time is harmful. Video games, for example, can enhance cognitive skills such as problem-solving, strategic thinking, and hand-eye coordination. Similarly, educational TV programs can broaden young people’s knowledge and expose them to new ideas and cultures. When used responsibly, these activities can be a source of entertainment, relaxation, and even learning. For example, multiplayer games can foster teamwork and communication skills, while documentaries can inspire curiosity and critical thinking.
In my opinion, the key lies in achieving a balance between screen time and other activities. Parents and educators should encourage young people to engage in physical exercise, outdoor activities, and face-to-face social interactions. Setting limits on screen time and promoting a healthy routine can help mitigate the negative effects of TV and video games. Additionally, young people should be guided to choose content that is beneficial and age-appropriate, rather than passively consuming media.
In conclusion, while excessive screen time can be detrimental to young people’s mental and physical health, it is not inherently harmful. By fostering a balanced approach and encouraging responsible use, we can ensure that young people reap the benefits of these activities while minimizing their potential drawbacks. This will not only promote their overall well-being but also help them develop into well-rounded individuals.
Academic Vocabulary in the sample for young people spend much of their time watching TV
- Detrimental (/ˌdɛtrɪˈmɛntəl/)
- Example: Smoking is detrimental to both physical and mental health.
- Adverse (/ˈædvɜːs/)
- Example: The adverse effects of climate change are becoming increasingly evident.
- Sedentary (/ˈsɛdəntəri/)
- Example: A sedentary lifestyle can lead to various health problems, including heart disease.
- Addictive (/əˈdɪktɪv/)
- Example: Social media platforms are designed to be addictive, keeping users engaged for long periods.
- Beneficial (/ˌbɛnɪˈfɪʃəl/)
- Example: Regular exercise is beneficial for maintaining both physical and mental health.
Advanced Grammar Structures and Their Contribution to a Higher Band Score:
- Conditional Sentences (Second Conditional):
- Example: “If young people spent less time on screens, they might experience fewer health issues.”
- Contribution: Demonstrates the ability to discuss hypothetical situations, which is a marker of advanced language proficiency.
- Passive Voice:
- Example: “Screen time should be limited to ensure it does not become harmful.”
- Contribution: Shifts focus to the action rather than the subject, adding variety and sophistication to the writing.
- Relative Clauses:
- Example: “Video games, which are often criticized, can actually enhance cognitive skills.”
- Contribution: Adds complexity to sentences and provides additional information without breaking the flow.
- Cleft Sentences:
- Example: “What parents should focus on is promoting a balanced lifestyle for their children.”
- Contribution: Emphasizes specific parts of the sentence, making the argument more persuasive and nuanced.
Inversion for Emphasis:
- Example: “Not only can excessive screen time harm physical health, but it can also affect mental well-being.”
- Contribution: Adds a formal tone and highlights key points, which is essential for achieving a higher band score.
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